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	<title>Over Cloud 9&#039;s Blog</title>
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	<link>http://www.overcloud9.com/my-blog</link>
	<description>A boring record of whatever that comes in my mind</description>
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		<title>How to create the best tutorial for your game?</title>
		<link>http://www.overcloud9.com/my-blog/2013/01/09/how-to-create-the-best-tutorial-for-your-game/</link>
		<comments>http://www.overcloud9.com/my-blog/2013/01/09/how-to-create-the-best-tutorial-for-your-game/#comments</comments>
		<pubDate>Wed, 09 Jan 2013 09:53:31 +0000</pubDate>
		<dc:creator>over_cloud9</dc:creator>
				<category><![CDATA[Game business- experience and tips]]></category>
		<category><![CDATA[how to make a game tutorial]]></category>

		<guid isPermaLink="false">http://www.overcloud9.com/my-blog/?p=1181</guid>
		<description><![CDATA[While I had been designing games for our company, I thought of doing a bit of research and finding the best tutorial for our games. But it turns out that it isn&#8217;t easy.
The first 5 minutes into the game: I have often heard from experienced developers that the first 5 minutes are very crucial in [...]]]></description>
		<wfw:commentRss>http://www.overcloud9.com/my-blog/2013/01/09/how-to-create-the-best-tutorial-for-your-game/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The good and ugly side of game designing</title>
		<link>http://www.overcloud9.com/my-blog/2012/11/09/the-good-and-ugly-side-of-game-designing/</link>
		<comments>http://www.overcloud9.com/my-blog/2012/11/09/the-good-and-ugly-side-of-game-designing/#comments</comments>
		<pubDate>Fri, 09 Nov 2012 14:51:00 +0000</pubDate>
		<dc:creator>over_cloud9</dc:creator>
				<category><![CDATA[Game business- experience and tips]]></category>
		<category><![CDATA[General thoughts]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[good game designers]]></category>

		<guid isPermaLink="false">http://www.overcloud9.com/my-blog/?p=1171</guid>
		<description><![CDATA[Recently while I was assigned to train some freshers on game design, it occurred to me how difficult it is to find people who have that &#8220;substance&#8221; crucial for design. I have gone through many resumes before and in general most freshers lack either direction or interest and sometimes both when they are applying for a game [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Finally- a 2D game engine that can build games for multiple platforms!</title>
		<link>http://www.overcloud9.com/my-blog/2012/06/01/multiple-platforms-2d-game-engine/</link>
		<comments>http://www.overcloud9.com/my-blog/2012/06/01/multiple-platforms-2d-game-engine/#comments</comments>
		<pubDate>Fri, 01 Jun 2012 11:33:02 +0000</pubDate>
		<dc:creator>over_cloud9</dc:creator>
				<category><![CDATA[Game business- experience and tips]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[game engine]]></category>
		<category><![CDATA[game maker studio]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[multiplatform 2D game engine]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.overcloud9.com/my-blog/?p=1166</guid>
		<description><![CDATA[Yoyo games have released Game Maker Studio- a 2D game engine for noobs and professionals alike that can build games for any platform(PC, iOS, android, social, HTML5, etc) from a single code base. Now no worries about porting a game build on one platform to the others! Now you can create a game on any [...]]]></description>
		<wfw:commentRss>http://www.overcloud9.com/my-blog/2012/06/01/multiple-platforms-2d-game-engine/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>2D games on iOS</title>
		<link>http://www.overcloud9.com/my-blog/2012/05/11/2d-games-on-ios/</link>
		<comments>http://www.overcloud9.com/my-blog/2012/05/11/2d-games-on-ios/#comments</comments>
		<pubDate>Fri, 11 May 2012 13:30:38 +0000</pubDate>
		<dc:creator>over_cloud9</dc:creator>
				<category><![CDATA[General thoughts]]></category>
		<category><![CDATA[2D games on iOS]]></category>

		<guid isPermaLink="false">http://www.overcloud9.com/my-blog/?p=1160</guid>
		<description><![CDATA[Over Cloud 9 website is still running and will continue to run and I am very happy that players are stilling visiting my website. It&#8217;s been 2-3 weeks that I am working at my new company and for the first time designing games for iOS. We are basically developing 2D iPhone/iPad/iPod games on Coco (X-Code). [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Job</title>
		<link>http://www.overcloud9.com/my-blog/2012/04/21/new-job/</link>
		<comments>http://www.overcloud9.com/my-blog/2012/04/21/new-job/#comments</comments>
		<pubDate>Sat, 21 Apr 2012 07:49:46 +0000</pubDate>
		<dc:creator>over_cloud9</dc:creator>
				<category><![CDATA[General thoughts]]></category>
		<category><![CDATA[job]]></category>

		<guid isPermaLink="false">http://www.overcloud9.com/my-blog/?p=1157</guid>
		<description><![CDATA[I joined a job last week as a Senior Game designer at Pune (India). I know this has disappointed some fellow developers, but I seriously needed a change. Financially my business was doing fair enough (33% increase in revenue every year) , but I did not want to work alone any more. I cannot make [...]]]></description>
		<wfw:commentRss>http://www.overcloud9.com/my-blog/2012/04/21/new-job/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Procrastination</title>
		<link>http://www.overcloud9.com/my-blog/2012/04/09/procrastination/</link>
		<comments>http://www.overcloud9.com/my-blog/2012/04/09/procrastination/#comments</comments>
		<pubDate>Mon, 09 Apr 2012 14:44:01 +0000</pubDate>
		<dc:creator>over_cloud9</dc:creator>
				<category><![CDATA[General thoughts]]></category>
		<category><![CDATA[new ideas]]></category>
		<category><![CDATA[Procrastination]]></category>
		<category><![CDATA[rpgmaker vx ace]]></category>

		<guid isPermaLink="false">http://www.overcloud9.com/my-blog/?p=1148</guid>
		<description><![CDATA[Just before I start my monologue, I would like to thank Charlotte from Gamercast for publishing my interview on their website. It&#8217;s been long that I updated my blog. After &#8220;A Sirius Game&#8217;, my temptation to go back to 2D game development has been back. Now when I compare the time, cost and energy spent [...]]]></description>
		<wfw:commentRss>http://www.overcloud9.com/my-blog/2012/04/09/procrastination/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>A Sirius Game is out!</title>
		<link>http://www.overcloud9.com/my-blog/2012/01/23/a-sirius-game-is-out/</link>
		<comments>http://www.overcloud9.com/my-blog/2012/01/23/a-sirius-game-is-out/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 08:53:25 +0000</pubDate>
		<dc:creator>over_cloud9</dc:creator>
				<category><![CDATA[My Game Projects]]></category>
		<category><![CDATA[Over Cloud 9 news]]></category>
		<category><![CDATA[A Sirius Game is out!]]></category>

		<guid isPermaLink="false">http://www.overcloud9.com/my-blog/?p=1146</guid>
		<description><![CDATA[A Sirius Game has been released on 18th of January. I was busy doing marketing stuff, so could not update my blog. My testers had done a great job and I would thank all of them again  
The sad thing is, I didn&#8217;t know that 18th was a blackout day of the internet due [...]]]></description>
		<wfw:commentRss>http://www.overcloud9.com/my-blog/2012/01/23/a-sirius-game-is-out/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Siriusly almost there!</title>
		<link>http://www.overcloud9.com/my-blog/2011/12/04/siriusly-almost-there/</link>
		<comments>http://www.overcloud9.com/my-blog/2011/12/04/siriusly-almost-there/#comments</comments>
		<pubDate>Mon, 05 Dec 2011 05:15:09 +0000</pubDate>
		<dc:creator>over_cloud9</dc:creator>
				<category><![CDATA[Over Cloud 9 news]]></category>
		<category><![CDATA[a sirius game]]></category>
		<category><![CDATA[completing sirius game]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://www.overcloud9.com/my-blog/?p=1136</guid>
		<description><![CDATA[Aaaaaaaaand we are almost there! No siriusly! We thought that our game will be complete by November end, but the smaller tweaks and fixing is eating up a lot of time. I have been so busy that I could not even send newsletters this month. Hopefully by this week we shall be able to complete [...]]]></description>
		<wfw:commentRss>http://www.overcloud9.com/my-blog/2011/12/04/siriusly-almost-there/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>A Sirius Game</title>
		<link>http://www.overcloud9.com/my-blog/2011/10/31/a-sirius-game/</link>
		<comments>http://www.overcloud9.com/my-blog/2011/10/31/a-sirius-game/#comments</comments>
		<pubDate>Mon, 31 Oct 2011 09:44:26 +0000</pubDate>
		<dc:creator>over_cloud9</dc:creator>
				<category><![CDATA[My Game Projects]]></category>
		<category><![CDATA[Over Cloud 9 news]]></category>
		<category><![CDATA[a sirius game]]></category>
		<category><![CDATA[ship battle]]></category>

		<guid isPermaLink="false">http://www.overcloud9.com/my-blog/?p=1123</guid>
		<description><![CDATA[Seriously&#8230;we found a name for our game. Ship adventures game is now A Sirius Game, where Sirius is the name of the protagonist. And no, it has nothing to do with Sirius Black.  
By middle of November we plan to start the beta testing, which we shall mail to our newsletter subscriber and announce [...]]]></description>
		<wfw:commentRss>http://www.overcloud9.com/my-blog/2011/10/31/a-sirius-game/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Meh..</title>
		<link>http://www.overcloud9.com/my-blog/2011/09/29/meh/</link>
		<comments>http://www.overcloud9.com/my-blog/2011/09/29/meh/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 04:22:47 +0000</pubDate>
		<dc:creator>over_cloud9</dc:creator>
				<category><![CDATA[Pascal Jokes series]]></category>
		<category><![CDATA[pascal's joke 4th edition]]></category>

		<guid isPermaLink="false">http://www.overcloud9.com/my-blog/?p=1095</guid>
		<description><![CDATA[Sitting in one place working whole day and no exercise has only made me fatter.   Just thought of sharing the pictures of our current team members (includes Phantasm Games studios&#8217;s developer just beside me and his two awesome interns one on each side   )-

Nothing much to share this month except that [...]]]></description>
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		<slash:comments>0</slash:comments>
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