Welcome to the reviews of Millennium a New Hope!One of the best Aldorlea games I must say.Mainly because of the polished graphics,good music,shorter game playtime and the challenge of attaining an impossible target that the playable characters trys to achieve.However the Swamp,Rocky path,Ancient temple areas were quite annoying to explore as the screen was pitch dark and the paths were looping from one to another.Game play has improved much than the previous Aldorlea games.The game bosses and secret rooms were rewarding.But like all Aldorlea games,I just can’t happen to like the random encounters,its really annoying especially in places like the Swamp and the ancient temple where the dungeons are long and resources to restore health and mana are low.Even if I select the maximum step counts to face each encounter,still it seems appearing often.The experience gained from the foes are also low which calls for levelling up in order to face the animal kings.But other than these,Indy continues to surprise us with small bonus itemsfound on exploring all areas and items throughly.There is one interesting feature in the game- there are hardly any magic casters among the characters. Hirado does cast spells,but not many spells for the others.The strength of the characters however make it up for it.Some of the character skills seem to appear after every complete rest and disappears after few turns (first aid,double hits,etc).I expected the talk feature to function like that of Djarma or Sandy in Laxius Force,but it merely spoke of what Marine is thinking at that point.There are similar small Indinera-special tricks noticeable all throughout the game,so you need to play in order to know it.In general,the game is really enjoyable with 30+ secret rooms to discover.
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